Stores up to 50 ruined parts (such as Ruined Heavy Chitin) without them spoiling and turning to Spoiled Organic Remains.

Requires power 50 to maintain the refrigeration however placing this in the cold cavern layer reduces the required amount of power. Consumes more power while cooling down, then stabilizes at around 12-13 power per second in the cold caverns.

Community content is available under CC-BY-SA unless otherwise noted.